Look for a stack of wooden crates next to a stack of blue barrels - climb up over the crates and drop down behind them to find a blue box. Get up to the roof of the apartment building. Rewarded from Alexei on completion of side quest The Prodigal Son Rewarded for completing side quest Lighter Gas, obtained from The Tower job boardĬomplete side quest The Prodigal Son to unlock this building and find the blueprint under the shelf to the left In the locked (hard) building on the shelf Pull the sword out of the corpse on the rock island to obtain this blueprint Purchase from any store in The Tower as an Item of the Day after reaching level 7 Rewarded for completing side quest Electronic Parts, obtained from The Tower job board In the tent, on the table near the computer On a desk in a classroom, inside the Slums School areaĬan be purchased from the any store in The Tower as an Item of the Day Find the blueprint in a yellow tool boxĬan be purchased from the Ground Floor Store as an Item of the DayĬan be purchased from the Upper Floor Store as an Item of the Day Next to the TV in the motel room on the second floor, behind the locked (hard) door.Ĭlimb to the very top of the bridge tower via the outermost main cable (crouching helps to balance), and then up the scaffolding. On a desk inside the blue shipping container Look for the burning barrel on top of the cliff. In the tent, behind the standing whiteboard Ground floor on a shelf next to the fridge. On top of Zere's truck in the yellow tool box Inside the office of the power substation In the workshop on the ground floor - on the work bench In the upper floor apartment - in the bedroom In the safe zone - next to the corpse, near the bounty board Get there by getting up to the Bridge Safe Zone and jumping to and zip lining down one of the cables that connect across the bridge On the shelf to the left of the Quartermaster Find the journal on the chair next to the bed in room 191 In the building - on the desk with the computer On the ground floor - on a counter top with a computer and a plant On the porch of the building - on the armchair The journal is in the back left corner, on a chair next to a teddy bear. Instead of following the arrow, run straight ahead through the pipe into another square room with no other exit. After the outside canal area, you'll come to a square room with a yellow pipe just above head level and a painted arrow pointing up and to the left. Entry #11įrom Slums Sewers Entrance: Follow the painted arrows that take you to Old Town. On the roof - on the chair under the shade covering Inside the small building where you need to turn on the lights for First Assignment Start from talking to the boy Ozan next to the store in the tower It’s a refreshing experience being able to use an actual firearm in the game, plus the Easter Egg is well worth the time and effort.Start from the bottle near the ramp that leads to Troy on top of the tower However, there's even more to this pixelated recreation of Doom's first map! You can find two unique blueprints inside the mini-game and a letter to Doom's creators. The only weapon you have at your disposal is the double-barrel, which will help you fend off all kinds of zombies while collecting the valuables. You can’t even jump, but to be fair, neither could you in the OG Doom. Most of your abilities and Nightrunner Tools will be taken away during the challenge. The double-barrel comes with infinite ammo, but sadly, you don’t get to keep it after you’re done with the challenge. Interacting with it unlocks the E1M1 Combat Challenge a.k.a The Doom Easter Egg.Īccepting the challenge will transform Dying Light 2 into a retro FPS, looking a lot like the original Doom game. Connect the cables to create a pentagram and voilà! In the middle of the room, through the flames, a double-barrel shotgun will appear. This will power the electric boxes and allow you to use the cables. Once you return, you must place the ducks on the five tables. After collecting all the black ducks, you can finally head back to the Chamber.
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